


Secondly, I'm not going to buy one of your headsets just to get the full featured BlasterX so I can adjust the settings such as Surround, Crystalizer etc. I'll update if there's any change in the future. So whatever your physical devices channels are recognized by Windows as will be reflected in the BlasterX Acoustic Engine. **** Currently the number of channels is dependent on the audio device used as the acoustic engine is dependent on the Windows Audio stream to deliver the streams to the software. The BlasterX playback device must be able to appear as a 7.1 speaker system to Windows even when the output device is a Stereo USB DAC. If I switch the output device to my Xonar U3 which appears to Windows as a 7.1 speaker system then the BlasterX Playback device will also appear as a 7.1 speaker system. It appears to be a cut down version of X-Fi MB3 and most notably has the same critical flaw that I complained about here.īlasterX Acoustic Engine will still only appear to Windows as Stereo when the output device is only capable of stereo. I've just installed the BlasterX Acoustic Engine Light.
